I think I got all the blockers removed and books in place, I may of turned off the two doors buttons, and one blocker is over near the place with the 2 books that are finished where one is hidden which drizzle app has show before, in any close its blocked with a book in front of the area
below this is what settings I changed with the use of plasmshop
Code: Select all
STATEDESC city
{
# This version has been updated in build UruTap
VERSION 44
# Boolean variables
VAR BOOL islmCityBlocker01Vis[1] DEFAULT=0 DEFAULTOPTION=VAULT
VAR BOOL islmCityBlocker02Vis[1] DEFAULT=0 DEFAULTOPTION=VAULT
VAR BOOL islmCityBlocker03Vis[1] DEFAULT=0 DEFAULTOPTION=VAULT
VAR BOOL islmCityBlocker04Vis[1] DEFAULT=0 DEFAULTOPTION=VAULT
VAR BOOL islmCityBlocker05Vis[1] DEFAULT=0 DEFAULTOPTION=VAULT
VAR BOOL islmCityBlocker06Vis[1] DEFAULT=0 DEFAULTOPTION=VAULT
VAR BOOL islmCityBlocker07Vis[1] DEFAULT=0 DEFAULTOPTION=VAULT
VAR BOOL islmCityBlocker08Vis[1] DEFAULT=0 DEFAULTOPTION=VAULT
VAR BOOL islmCityBlocker09Vis[1] DEFAULT=0 DEFAULTOPTION=VAULT
VAR BOOL islmCityBlocker10Vis[1] DEFAULT=0 DEFAULTOPTION=VAULT
VAR BOOL islmCityBlocker11Vis[1] DEFAULT=0 DEFAULTOPTION=VAULT
VAR BOOL islmCityBlocker12Vis[1] DEFAULT=0 DEFAULTOPTION=VAULT
VAR BOOL islmCityBlocker13Vis[1] DEFAULT=0 DEFAULTOPTION=VAULT
VAR BOOL islmCityBlocker14Vis[1] DEFAULT=0 DEFAULTOPTION=VAULT
VAR BOOL islmCityBlocker15Vis[1] DEFAULT=0 DEFAULTOPTION=VAULT
VAR BOOL islmJourneyCloth01Vis[1] DEFAULT=1 DEFAULTOPTION=VAULT
VAR BOOL islmJourneyCloth02Vis[1] DEFAULT=1 DEFAULTOPTION=VAULT
VAR BOOL islmJourneyCloth03Vis[1] DEFAULT=1 DEFAULTOPTION=VAULT
VAR BOOL islmJourneyCloth04Vis[1] DEFAULT=1 DEFAULTOPTION=VAULT
VAR BOOL islmJourneyCloth05Vis[1] DEFAULT=1 DEFAULTOPTION=VAULT
VAR BOOL islmBahroShoutLibraryRun[1] DEFAULT=0 DEFAULTOPTION=VAULT
VAR BOOL islmBahroShoutPalaceRun[1] DEFAULT=0 DEFAULTOPTION=VAULT
VAR BOOL islmBahroShoutFerryRun[1] DEFAULT=0 DEFAULTOPTION=VAULT
VAR BOOL islmLakeLightMeterVis[1] DEFAULT=1 DEFAULTOPTION=VAULT
VAR BOOL islmReaderBoardVis[1] DEFAULT=1 DEFAULTOPTION=VAULT
VAR BOOL islmS1FinaleBahro[1] DEFAULT=1 DEFAULTOPTION=VAULT
VAR BOOL islmS1FinaleBahroCity1[1] DEFAULT=1 DEFAULTOPTION=VAULT
VAR BOOL islmS1FinaleBahroCity2[1] DEFAULT=1 DEFAULTOPTION=VAULT
VAR BOOL islmS1FinaleBahroCity3[1] DEFAULT=1 DEFAULTOPTION=VAULT
VAR BOOL islmS1FinaleBahroCity4[1] DEFAULT=1 DEFAULTOPTION=VAULT
VAR BOOL islmS1FinaleBahroCity5[1] DEFAULT=1 DEFAULTOPTION=VAULT
VAR BOOL islmS1FinaleBahroCity6[1] DEFAULT=1 DEFAULTOPTION=VAULT
# Kadish gallery stuff
VAR BOOL kdshJourneyCloth07Vis[1] DEFAULT=1 DEFAULTOPTION=VAULT
VAR BOOL islmKadishGalleryDoorVis[1] DEFAULT=1 DEFAULTOPTION=VAULT
VAR BOOL islmKadishGalleryDoorsOn[1] DEFAULT=1
VAR BOOL islmKadishGalleryDoor1Closed[1] DEFAULT=0
VAR BOOL islmKadishGalleryDoor2Closed[1] DEFAULT=0
VAR BOOL islmTreasureBook01Vis[1] DEFAULT=1 DEFAULTOPTION=VAULT
VAR BOOL islmTreasureBook06Vis[1] DEFAULT=1 DEFAULTOPTION=VAULT
VAR BOOL islmTreasureBook08Vis[1] DEFAULT=1 DEFAULTOPTION=VAULT # links into Garrison Prison
VAR BOOL islmGuildHallConstructionVis[1] DEFAULT=1 DEFAULTOPTION=VAULT
VAR BOOL islmDRCTentVis[1] DEFAULT=1 DEFAULTOPTION=VAULT
VAR BOOL islmPlayerMap01Vis[1] DEFAULT=1 DEFAULTOPTION=VAULT
VAR BOOL islmShroomiePictVis[1] DEFAULT=1 DEFAULTOPTION=VAULT
VAR BOOL islmFerryTerminalCratesVis[1] DEFAULT=1 DEFAULTOPTION=VAULT
VAR BOOL islmStepCratesVis[1] DEFAULT=1 DEFAULTOPTION=VAULT
VAR BOOL islmTeledahnLinkCourtyardVis[1] DEFAULT=0 DEFAULTOPTION=VAULT
VAR BOOL islmGreatZeroVis[1] DEFAULT=0 DEFAULTOPTION=VAULT
VAR BOOL islmTokotahMeetingsVis[1] DEFAULT=0 DEFAULTOPTION=VAULT
VAR BOOL islmExplosionRun[1] DEFAULT=0 DEFAULTOPTION=VAULT
VAR BOOL islmUnderwaterHarborLightsRun[1] DEFAULT=0 DEFAULTOPTION=VAULT
VAR BOOL islmScreamRun[1] DEFAULT=0 DEFAULTOPTION=VAULT
VAR BOOL islmTeledahnLinkLibraryExteriorVis[1] DEFAULT=1 DEFAULTOPTION=VAULT
VAR BOOL islmFerryDoorFunc[1] DEFAULT=1 DEFAULTOPTION=VAULT
VAR BOOL islmCanyonConstructionVis[1] DEFAULT=1 DEFAULTOPTION=VAULT
VAR BOOL islmGalleryThemePlayerVis[1] DEFAULT=1 DEFAULTOPTION=VAULT
VAR BOOL islmTokotahJournal01Vis[1] DEFAULT=1 DEFAULTOPTION=VAULT
VAR BOOL islmTokotahJournal02Vis[1] DEFAULT=1 DEFAULTOPTION=VAULT
VAR BOOL islmTokotahJournal03Vis[1] DEFAULT=1 DEFAULTOPTION=VAULT
VAR BOOL islmTokotahJournal04Vis[1] DEFAULT=1 DEFAULTOPTION=VAULT
VAR BOOL islmTokotahJournal05Vis[1] DEFAULT=1 DEFAULTOPTION=VAULT
VAR BOOL islmTokotahJournal06Vis[1] DEFAULT=1 DEFAULTOPTION=VAULT
VAR BOOL islmTokotahJournal07Vis[1] DEFAULT=1 DEFAULTOPTION=VAULT
VAR BOOL islmTokotahJournal08Vis[1] DEFAULT=1 DEFAULTOPTION=VAULT
VAR BOOL islmTokotahJournal09Vis[1] DEFAULT=1 DEFAULTOPTION=VAULT
VAR BOOL islmTokotahJournal10Vis[1] DEFAULT=1 DEFAULTOPTION=VAULT
VAR BOOL islmTokotahJournal11Vis[1] DEFAULT=1 DEFAULTOPTION=VAULT
VAR BOOL islmRinerefMTKJournalVis[1] DEFAULT=1 DEFAULTOPTION=VAULT
VAR BOOL islmAileshMTKJournalVis[1] DEFAULT=1 DEFAULTOPTION=VAULT
VAR BOOL islmShomatMTKJournalVis[1] DEFAULT=1 DEFAULTOPTION=VAULT
VAR BOOL islmJakreenMTKJournalVis[1] DEFAULT=1 DEFAULTOPTION=VAULT
VAR BOOL islmVeeshaMTKJournalVis[1] DEFAULT=1 DEFAULTOPTION=VAULT
VAR BOOL islmMararonMTKJournalVis[1] DEFAULT=1 DEFAULTOPTION=VAULT
VAR BOOL islmKoreenMTKJournalVis[1] DEFAULT=1 DEFAULTOPTION=VAULT
VAR BOOL islmAhlsendarTKJournalVis[1] DEFAULT=1 DEFAULTOPTION=VAULT
VAR BOOL islmSolathMTKJournalVis[1] DEFAULT=1 DEFAULTOPTION=VAULT
VAR BOOL islmMeertaMTKJournalVis[1] DEFAULT=1 DEFAULTOPTION=VAULT
VAR BOOL islmGanMTKJournalVis[1] DEFAULT=1 DEFAULTOPTION=VAULT
VAR BOOL islmBenashirenMTKJournalVis[1] DEFAULT=1 DEFAULTOPTION=VAULT
VAR BOOL islmHemelinMTKJournalVis[1] DEFAULT=1 DEFAULTOPTION=VAULT
VAR BOOL islmNaygenMTKJournalVis[1] DEFAULT=1 DEFAULTOPTION=VAULT
VAR BOOL islmHinashMTKJournalVis[1] DEFAULT=1 DEFAULTOPTION=VAULT
VAR BOOL islmNeedrahMTKJournalVis[1] DEFAULT=1 DEFAULTOPTION=VAULT
VAR BOOL islmRakeriMTKJournalVis[1] DEFAULT=1 DEFAULTOPTION=VAULT
VAR BOOL islmTejaraMTKJournalVis[1] DEFAULT=1 DEFAULTOPTION=VAULT
VAR BOOL islmTiamelMTKJournalVis[1] DEFAULT=1 DEFAULTOPTION=VAULT
VAR BOOL islmKedriMTKJournalVis[1] DEFAULT=1 DEFAULTOPTION=VAULT
VAR BOOL islmLemashalMTKJournalVis[1] DEFAULT=1 DEFAULTOPTION=VAULT
VAR BOOL islmIshekMTKJournalVis[1] DEFAULT=1 DEFAULTOPTION=VAULT
VAR BOOL islmLoshemaneshMTKJournalVis[1] DEFAULT=1 DEFAULTOPTION=VAULT
VAR BOOL islmJiMTKJournalVis[1] DEFAULT=1 DEFAULTOPTION=VAULT
VAR BOOL islmDimathMTKJournalVis[1] DEFAULT=1 DEFAULTOPTION=VAULT
VAR BOOL islmYableshanMTKJournalVis[1] DEFAULT=1 DEFAULTOPTION=VAULT
VAR BOOL islmEmenMTKJournalVis[1] DEFAULT=1 DEFAULTOPTION=VAULT
VAR BOOL islmMeemenMTKJournalVis[1] DEFAULT=1 DEFAULTOPTION=VAULT
VAR BOOL islmAdeshMTKJournalVis[1] DEFAULT=1 DEFAULTOPTION=VAULT
VAR BOOL islmLanarenMTKJournalVis[1] DEFAULT=1 DEFAULTOPTION=VAULT
VAR BOOL islmAsemlefMTKJournalVis[1] DEFAULT=1 DEFAULTOPTION=VAULT
VAR BOOL islmJaronMTKJournalVis[1] DEFAULT=1 DEFAULTOPTION=VAULT
VAR BOOL islmRikoothMTKJournalVis[1] DEFAULT=1 DEFAULTOPTION=VAULT
VAR BOOL islmKerathMTKJournalVis[1] DEFAULT=1 DEFAULTOPTION=VAULT
# Reward Clothing
VAR BOOL islmHardHat01Vis[1] DEFAULT=1 DEFAULTOPTION=VAULT
VAR BOOL islmHardHat02Vis[1] DEFAULT=1 DEFAULTOPTION=VAULT
VAR BOOL islmHardHat03Vis[1] DEFAULT=1 DEFAULTOPTION=VAULT
VAR BOOL islmHardHat04Vis[1] DEFAULT=1 DEFAULTOPTION=VAULT
VAR BOOL islmHardHat05Vis[1] DEFAULT=1 DEFAULTOPTION=VAULT
VAR BOOL islmHardHat06Vis[1] DEFAULT=1 DEFAULTOPTION=VAULT
VAR BOOL islmFirstWeekVis[1] DEFAULT=1 DEFAULTOPTION=VAULT
# Seasonal and Holidays
VAR BOOL islmMinorahVis[1] DEFAULT=1 DEFAULTOPTION=VAULT
VAR BOOL islmMinorahNight01Vis[1] DEFAULT=1 DEFAULTOPTION=VAULT
VAR BOOL islmMinorahNight02Vis[1] DEFAULT=1 DEFAULTOPTION=VAULT
VAR BOOL islmMinorahNight03Vis[1] DEFAULT=1 DEFAULTOPTION=VAULT
VAR BOOL islmMinorahNight04Vis[1] DEFAULT=1 DEFAULTOPTION=VAULT
VAR BOOL islmMinorahNight05Vis[1] DEFAULT=1 DEFAULTOPTION=VAULT
VAR BOOL islmMinorahNight06Vis[1] DEFAULT=1 DEFAULTOPTION=VAULT
VAR BOOL islmMinorahNight07Vis[1] DEFAULT=1 DEFAULTOPTION=VAULT
VAR BOOL islmMinorahNight08Vis[1] DEFAULT=1 DEFAULTOPTION=VAULT
# State variables
VAR BYTE islmDRCStageState[1] DEFAULT=1 DEFAULTOPTION=VAULT
VAR BYTE islmCityBlocker16State[1] DEFAULT=1 DEFAULTOPTION=VAULT
VAR BYTE islmScreamChance[1] DEFAULT=1 DEFAULTOPTION=VAULT
# Age Mechanics
VAR BOOL islmLibraryLowerDoorClosed[1] DEFAULT=0
VAR BOOL islmMuseumDoorClosed[1] DEFAULT=0
VAR BOOL islmMuseumDoorFunc[1] DEFAULT=0 DEFAULTOPTION=VAULT
VAR BYTE islmMuseumDoorOps[1] DEFAULT=0
#GZ Marker visibility
VAR BOOL islmGZMarkerVis[1] DEFAULT=1 DEFAULTOPTION=VAULT
VAR BOOL islmGZBeamVis[1] DEFAULT=1 DEFAULTOPTION=VAULT
# Randomized objects
VAR BOOL islmTreasureBook01Enabled[1] DEFAULT=1 DEFAULTOPTION=VAULT
VAR BYTE islmTreasureBook01Chance[1] DEFAULT=1 DEFAULTOPTION=VAULT
VAR BOOL islmTreasureBook01Proximity[1] DEFAULT=1 DEFAULTOPTION=VAULT
VAR BOOL islmTreasureBook06Enabled[1] DEFAULT=1 DEFAULTOPTION=VAULT
VAR BYTE islmTreasureBook06Chance[1] DEFAULT=1 DEFAULTOPTION=VAULT
VAR BOOL islmTreasureBook06Proximity[1] DEFAULT=1 DEFAULTOPTION=VAULT
VAR BOOL islmTreasureBook08Enabled[1] DEFAULT=1 DEFAULTOPTION=VAULT
VAR BYTE islmTreasureBook08Chance[1] DEFAULT=1 DEFAULTOPTION=VAULT
VAR BOOL islmTreasureBook08Proximity[1] DEFAULT=1 DEFAULTOPTION=VAULT
# Museum variables
VAR BOOL islmNegilahnLinkingBookVis[1] DEFAULT=1 DEFAULTOPTION=VAULT
VAR BOOL islmTodelmerLinkingBookVis[1] DEFAULT=1 DEFAULTOPTION=VAULT
VAR BOOL islmNegilahnJournalVis[1] DEFAULT=1 DEFAULTOPTION=VAULT
VAR BOOL islmTodelmerJournalVis[1] DEFAULT=1 DEFAULTOPTION=VAULT
VAR BOOL islmNegilahnCreatureChartVis[1] DEFAULT=1 DEFAULTOPTION=VAULT
VAR BOOL islmPodMapVis[1] DEFAULT=1 DEFAULTOPTION=VAULT
VAR BOOL islmDerenoLinkingBookVis[1] DEFAULT=1 DEFAULTOPTION=VAULT
VAR BOOL islmPayiferenLinkingBookVis[1] DEFAULT=1 DEFAULTOPTION=VAULT
VAR BOOL islmTetsonotLinkingBookVis[1] DEFAULT=1 DEFAULTOPTION=VAULT
VAR BOOL islmYeeshaPageMoonsVis[1] DEFAULT=1 DEFAULTOPTION=VAULT
# Kahlo Pub Event Variables
VAR BOOL islmCityBlocker17Vis[1] DEFAULT=0 DEFAULTOPTION=VAULT
VAR BYTE islmKahloPubHallCollapse[1] DEFAULT=1 DEFAULTOPTION=VAULT
# Library variables
VAR BOOL islmMinkataLinkingBookVis[1] DEFAULT=1 DEFAULTOPTION=VAULT
VAR BOOL islmJalakLinkingBookVis[1] DEFAULT=1 DEFAULTOPTION=VAULT
# Memorial Imager
VAR INT MemorialImagerStartTime[1] DEFAULT=1 DISPLAYOPTION=hidden
VAR BOOL islmMemorialImagerVis[1] DEFAULT=1 DEFAULTOPTION=VAULT
# Regatta
VAR BYTE regaBoat1Speed[1] DEFAULT=1 DEFAULTOPTION=VAULT
VAR BYTE regaBoat2Speed[1] DEFAULT=1 DEFAULTOPTION=VAULT
}