- cURL Library - 7.30.0
- Freetype - 2.4.12
- libPNG - 1.6.2
- Python - 2.7.5
- zlib - 1.2.8
Search found 51 matches
- Thu May 16, 2013 11:51 am
- Forum: Information
- Topic: Precompiled dependencies for VS2012 (v110_xp)
- Replies: 7
- Views: 104360
Re: Precompiled dependencies for VS2012 (v110_xp)
Updated:
- Sun Apr 07, 2013 12:15 pm
- Forum: Information
- Topic: Precompiled dependencies for VS2012 (v110_xp)
- Replies: 7
- Views: 104360
Re: Precompiled dependencies for VS2012 (v110_xp)
I updated the package and added links to the missing dependencies.
- Sun Mar 31, 2013 12:49 pm
- Forum: Development & WIP
- Topic: Greenscreen Age
- Replies: 0
- Views: 70263
Greenscreen Age
In case you are interested in a greenscreen age for filming purposes, you can also grab TOC's Greenscreen Age and use it on Destiny.
After the installation, you can access it e.g. via the Console:
After the installation, you can access it e.g. via the Console:
Code: Select all
Net.LinkToAge ScreenAge
- Tue Feb 26, 2013 10:21 am
- Forum: General Discussion
- Topic: is their any new program that can add realmyst ages to uru?
- Replies: 1
- Views: 50583
Re: is their any new program that can add realmyst ages to
Converting the realMyst ages for the current Plasma format has been tried many times but I don't know of any successes since the realMyst engine is much older.
People are still trying to convert the Myst V ages and the results are much better. I wonder what will come out of that.
People are still trying to convert the Myst V ages and the results are much better. I wonder what will come out of that.
- Tue Feb 26, 2013 10:13 am
- Forum: General Discussion
- Topic: for the settings of city
- Replies: 7
- Views: 285434
Re: for the settings of city
May I ask why you are fiddling with the SDLs so much? Since Destiny is for testing rather than playing I doubt MOULa-like SDLs are really necessary.
- Mon Feb 25, 2013 9:40 am
- Forum: General Discussion
- Topic: for the settings of city
- Replies: 7
- Views: 285434
Re: for the settings of city
You only have to edit the latest version in the SDL file.
- Sun Feb 24, 2013 11:01 pm
- Forum: General Discussion
- Topic: question about DestinyURU IN city.age
- Replies: 5
- Views: 77484
Re: question about DestinyURU IN city.age
SDL files can be edited with PlasmaShop.
Precompiled: https://code.google.com/p/libhsplasma/downloads/list
Source: https://github.com/H-uru/PlasmaShop
Precompiled: https://code.google.com/p/libhsplasma/downloads/list
Source: https://github.com/H-uru/PlasmaShop
- Sun Feb 24, 2013 8:57 pm
- Forum: Information
- Topic: Multi-Login
- Replies: 1
- Views: 50946
Multi-Login
Dirtsand (and therefore Destiny) allows multiple logins of the same account (different avatars, of course) at the same time. This is helpful if you want to run several internal clients simultaneously.
Since this is possible, please do not register more than one account per user.
Since this is possible, please do not register more than one account per user.
- Sun Feb 24, 2013 8:49 pm
- Forum: General Discussion
- Topic: able to link to cityofdimensions.age instead of just city
- Replies: 1
- Views: 49866
Re: able to link to cityofdimensions.age instead of just cit
The City of Dimensions from the TOC should be playable on Destiny too. However, you will need to copy the cityofdimensions files from the TOC/dat folder as well as the TOC moul-scripts (Python, SDL). That should allow you to link there with /cod but there is no public CoD instance (yet) and ...
- Mon Feb 18, 2013 9:47 am
- Forum: Information
- Topic: Precompiled dependencies for VS2012 (v110_xp)
- Replies: 7
- Views: 104360
Precompiled dependencies for VS2012 (v110_xp)
H-uru/Plasma is requiring Visual Studio 2013 now. Therefore I will not update the 2012 devlibs anymore. For up-to-date libraries you can use the GoW package . If you are using Visual Studio 2012 to compile your client and if you do not want to compile the dependencies yourself, I zipped up my ones ...