Search found 47 matches

by Mystler
Sun Sep 27, 2020 1:41 pm
Forum: Information
Topic: Precompiled H'uru Client
Replies: 53
Views: 61998

Re: Precompiled H'uru Client

I remember some weirdness with console keys. On my german keyboard it is the ö key. Since the Swedish keyboard has that in the same place, try ö.
by Mystler
Fri Sep 25, 2020 4:47 pm
Forum: Information
Topic: Precompiled H'uru Client
Replies: 53
Views: 61998

Re: Precompiled H'uru Client

The link book issue may also be due to an older client. You can try opening the console and use the command "Net.LinkToMyNeighborhoodAge".
by Mystler
Fri Sep 25, 2020 11:40 am
Forum: Information
Topic: Precompiled H'uru Client
Replies: 53
Views: 61998

Re: Precompiled H'uru Client

You can extract it wherever you want. Because of Windows being Windows, it might be better to do outside Program Files. Key is to have avi/dat/sfx alongside the files from the precompiled client archive. I haven't updated the client in a while, so if you run into an issue with running it, I may have...
by Mystler
Sat Dec 14, 2019 2:50 pm
Forum: Suggestions, Bugs & Issues
Topic: Logging in to URU. Please wait...
Replies: 7
Views: 8562

Re: Logging in to URU. Please wait...

I updated the precompile client package (thanks to Hoikas). Please try it again with that.
by Mystler
Tue Dec 10, 2019 1:29 pm
Forum: Suggestions, Bugs & Issues
Topic: Logging in to URU. Please wait...
Replies: 7
Views: 8562

Re: Logging in to URU. Please wait...

Hm, wonder if there was a server hiccup. Can you try again?
by Mystler
Fri Jul 27, 2018 10:38 am
Forum: Information
Topic: Precompiled H'uru Client
Replies: 53
Views: 61998

Re: Precompiled H'uru Client

What do you mean? Just don't open it. I don't think it can be disabled and is simply part of an internal client. There may be a way to change the keybind though.
by Mystler
Thu Jul 05, 2018 11:09 am
Forum: Information
Topic: Precompiled H'uru Client
Replies: 53
Views: 61998

Re: Precompiled H'uru Client

That's a bit stange, it should work on Win 10. When do you get that message? Instantly?
by Mystler
Sun Apr 15, 2018 1:00 pm
Forum: Information
Topic: How to commit and test fan ages
Replies: 6
Views: 11925

Re: How to commit and test fan ages

Well, I was talking more technically than necessary. For starters, you can try to send someone your age and have them put it into their game folder. When they are online and agree, you can link them to you via the console.

Code: Select all

Net.LinkPlayerHere <KI number>
by Mystler
Sat Apr 14, 2018 1:14 pm
Forum: Information
Topic: How to commit and test fan ages
Replies: 6
Views: 11925

Re: How to commit and test fan ages

Haha, to be fair, when I set that up I wasn't even aware dirtsand would allow folks to link to their ages without the server knowing about it. In any case, I kept it in case there are some unknown side-effects (not sure how it behaves in multiplayer or if i would want to set up a global instance). B...
by Mystler
Fri Mar 02, 2018 3:01 pm
Forum: Information
Topic: Localization Editor
Replies: 2
Views: 5403

Re: Localization Editor

Loc files are XML-like files. Technically, you don't need any tool to edit them. The Localization Editor is an extra little application that can be used to create and maintain localization files as well. It is part of the URU client source code, but I don't have a precompiled version of it ready for...